Rodríguez-Oroz, DeliaGómez-Espina, RobertoBravo Pérez, María JesúsTruyol, María Elena2020-03-102020-03-102019Rodríguez-Oroz, Delia; Gómez-Espina, Roberto; Bravo Pérez, María Jesús; Truyol, María Elena. Aprendizaje basado en un proyecto de gamificación: vinculando la educación universitaria con la divulgación de la geomorfología de Chile. Revista Eureka, 16(2), 2019http://hdl.handle.net/11447/3135https://doi.org/10.25267/Rev_Eureka_ensen_divulg_cienc.2019.v16.i2.2202With the aim of promoting knowledge of geomorphology through a tool that can be used by society as a whole, in a geomorphology course of geological degree project-based learning (PBL) and gamification were incorporated as an innovative teaching-learning methodology. The implementation of the project was based on the creation of a board which incorporated the gamification at the moment of using the created game which proved to be a viable learning tool which contributes to the acquisition of geomorphological knowledge, improves the analytical abilities, creativity and motivation in students. Due to the technological simplicity and economic accessibility of the game created, it is expected that society has the possibility of approaching geology, becoming in a better knowledge of its natural environment.18 p.esTable gamesGamificationPopularizationGeoscience educationProject based learningAprendizaje basado en un proyecto de gamificación: vinculando la educación universitaria con la divulgación de la geomorfología de ChileLearning based on a gamification project: connecting university education and Chilean geomorphology disseminationArticle